Two offline championships (v0.5.0 source)¶
All rounds are timed challenges on the existing single starter circuit. The experimental rival may drive alongside the player in select rounds, but its approximate route-lap value is NOT a competitive finish ranking.
| Championship | Round IDs | First completion bonus | Max medal points |
|---|---|---|---|
| Rookie Cup | 0, 1, 2 | 350 in-game credits | 30 |
| Prologue Cup | 3, 4, 5 | 550 in-game credits | 30 |
- Bronze = 3 points, silver = 6, gold = 10 for a round.
- Points always derive from the best persisted medal, not the count of races or an AI opponent's approximate waypoint progress.
- Round 1 is available when its prerequisite is satisfied; consecutive rounds unlock only after a bronze-or-better finish. Prologue requires completion of Rookie Finale.
- The three-round championship bonus is awarded exactly on the transition from an incomplete series to a complete one. Subsequent rounds/replays do not award it again.
- All medals and points survive SaveGame v2 migration; old profiles retain their garage/timing records without retroactively fabricated career wins.
This is source-implemented logic covered by C++20 portable CI. The Unreal adapter and device-side scoring UI are not engine-validated. See career, save migration, and issue #2.